A simple build: I 3d printed a mammoth skeleton an placed it on a simple foam base, painted white and covered with model snow.
A great visual element to put on the table for a Rime of the Frostmaiden campaign!



A simple build: I 3d printed a mammoth skeleton an placed it on a simple foam base, painted white and covered with model snow.
A great visual element to put on the table for a Rime of the Frostmaiden campaign!



Cool grimdark fuel tanks for modern and sci-fi settings: Perfect for Stargrave or, of course, Warhammer.
I built these quite a while ago, but I recently realized I had never taken any proper close-up photos of them.
The tanks are made from soda and energy drink cans. I also 3D printed a few decorative details (easy to find on Thingiverse) to give them a more industrial look.
For the paint job, I started with a coat of black primer spray paint, then used a sponge to apply various shades of brown and orange acrylics. Next came a layer of hairspray, followed by several thin coats of pastel colors applied with an airbrush. This hairspray technique allowed me to chip the paint realistically, revealing the “rusted metal” beneath.
Once everything was dry, I finished the weathering by adding rust streaks with a fine brush.






The pieces are mounted on MDF bases, which I painted to resemble worn concrete.
I’m quite pleased with how they turned out!
Yep. An orc tent (could be a barbarian tent too). It is made mainly with craft paper soaked in pva glue and glued to a half-sphere made of styrofoam. Some twigs and cocktail sticks and voilà!




For a recent game of Frostgrave, I decided to make obelisks with glowing runes/symbols at the top.
These are crafted simply from insulation foam cut into irregular shapes with a X-Acto blade. The patterns on the surface were traced (“engraved”) using a pen. The tallest one is approximatly 6 inches tall.
Painting is moslty drybrush (dark shades of brown and a pale linen color for highlights). For the glowing symbols, I painted pure white inside their grooves and did a bit of drybrush of light grey around, to simulate the actual “glow”. I then used red paint to color the symbols with an airbrush.
The final glowing effect is pretty cool on the gaming table.
A very quick build, but a nice addition to my terrain pieces. Great!



I just realized that I hadn’t shared the photos from the third and final scenario of the Dark Alchemy mini-campaign.
This particular scenario unfolds in a section of a potion factory that has been ravaged by explosions and is currently engulfed in flames. The warband’s challenge is to exit the table within a maximum of 10 rounds.
For this tabletop setting, I printed in 3D resin numerous bits for crafting pipes and scratch-builded industrial walkways. The construction involved materials like cardboard, straws, painter’s mesh tape, small beads for rivets, and more. It was highly enjoyable, deviating from my usual focus on medieval fantasy themes.
I also handcrafted several circular fire tokens, each 2 inches in diameter. Some of these tokens are strategically placed beneath the walkways, as you can observe in the photos.
Enjoy!











First post of 2024! Although this gaming session took place at the end of 2023…
In this particular scenario, the warband finds itself facing off against an evil wizard, a devoted servant of the Lich Lord, amidst the wreckage of ships and boats trapped in the sudden and violent freezing of the river in Felstad.
For this occasion, I 3D printed a damaged ship using my Neptune 3 Pro (FDM). It was my first major printing project with this machine, and I’m pleased to say it turned out exceptionally well! The model looks truly striking on the gaming table.
To create the frozen river, I purchased a pale blue poster board that I airbrushed, aiming to capture the appearance of cracked ice and snow. I added a clear acrylic sheet on top to provide a subtle gloss (though it may be barely visible in the photos, unfortunately).
We played through this scenario twice, and on both occasions, the unfortunate enemy wizard faced complete obliteration. I believe some adjustments are needed to make this scenario a more formidable challenge.
Nevertheless, it was an enjoyable experience.
Enjoy the pictures!













Here is the setup we had for our version of the scenario Skeletal Run from the Dark Alchemy campaign.
No new props in this one, just a different layout and more elevation.
It was a pretty fun game!









Some pictures from our take at the scenario 1 “Alchemical Monstrosity” from the Dark Alchemy supplement.
I had a lot of fun crafting the industrial tanks and acid pools to give a more “steam punk” vibe to the gaming table!
Enjoy!






WE’RE ALL GONNA DIE!!!! We played this FrostGrave scenario in coop mode recently. It has an interesting mechanic for generating random rooms to create a dungeon crawl like adventure. But it took so long to play that we had to leave the mission on hold until our next meeting (the big red d20 indicates the current turn… but add 20 to that in fact! We will be beginning turn 31 next time!). And it sure doesn’t look good for our warband members: So many enemies spawned and are currently between us and the exit! This scenario is VERY difficult. I’m starting to think the 3 wizards should bail out (using Teleport spells) and call it a day, leaving the soldiers behind …with the treasures, unfortunately 😦
At least, you can enjoy the pics!


















I played this FrostGrave scenario in coop mode with my friend recently. Those nasty Chronohounds totally WRECKED our respective warbands! This scenario is very difficult. We plan on trying again (and hope for fewer very bad dice rolls…)
Meanwhile, enjoy the pics!












