WE’RE ALL GONNA DIE!!!! We played this FrostGrave scenario in coop mode recently. It has an interesting mechanic for generating random rooms to create a dungeon crawl like adventure. But it took so long to play that we had to leave the mission on hold until our next meeting (the big red d20 indicates the current turn… but add 20 to that in fact! We will be beginning turn 31 next time!). And it sure doesn’t look good for our warband members: So many enemies spawned and are currently between us and the exit! This scenario is VERY difficult. I’m starting to think the 3 wizards should bail out (using Teleport spells) and call it a day, leaving the soldiers behind …with the treasures, unfortunately 😦
At least, you can enjoy the pics!


















